Kongregate Unity Games VERIFIED
Download ::: https://urlgoal.com/2tf4XZ
What does this mean for me You will always be able to play your favorite games on Kongregate. However, certain site features may suddenly stop working and leave you with a severely degraded experience.
The following is an example of how to use the kongregateUnitySupport object to load the Kongregate API and notify your Unity application when the loading is completed. You generally want to do this from a GameObject that only gets instantiated once and stays persistent during the entire life of your application.
Note the use of the Application.ExternalEval function to call out to the kongregateUnitySupport JavaScript object if it exists. When the API completes loading, it will use Unity's SendMessage function to call the given function on the Unity game object with the name passed in. Also, make sure you do not load the API more than once - this will cause the API connection to break.
It is important to note that this template is meant for games uploaded to and hosted on Kongregate, and it may not function properly if you are hosting the game yourself. If you are explicitly loading the Kongregate API in a higher-level frame (like with the Kongregate Shell), or injecting the script tag yourself via Application.ExternalEval or something similar, then the API <script> tag can be removed.
The most common way to hit this limit in Unity is through the use of native plugins. Android native plugins are a necessity for almost all Unity games. Unfortunately, some plugins are quite large. Google Play Game Services, for example, is close to 25K methods on its own, a significant chunk of the 64K you are allotted.
Kongregate is an American web gaming portal and video game publisher. Its website features over 110,000 online games and 30+ mobile games available to the public. The company also publishes games for PC, mobile, and home consoles. It was purchased by GameStop Corporation in 2010[2] before being acquired by Modern Times Group MT AB in 2017.
The website's portfolio of games spans a wide range of genres. Kongregate is the home for several idle/clicker games, including Adventure Capitalist, Crusaders of the Lost Idols, and Anti-Idle: The Game.
On the web portal, users could upload Adobe Flash, HTML5/JavaScript, Shockwave, Java, and Unity games with integrated high scores and achievement badges.[1][3][4] The portal was closed to new user submissions in 2020, though previously submitted games remain.
In 2014, the site introduced digital creatures called Kongpanions, which act as a site-wide achievement system and metagame. These creatures often take the form of animals or anthropomophized objects. The Kongpanions that players collect can be used in some games on the site.[9]
In early 2013, Kongregate announced a $10 million fund devoted to mobile gaming,[10] and as part of this new program, the former Zynga executive Pany Haritatos was hired to oversee it.[11] The money was used to financially support free-to-play mobile game developers by helping them test and market their games.[12] Some of the developers benefited by this fund included Synapse Games, RedPoint Labs, and Making Fun.[12]
Kongregate announced plans in October 2016 to help developers bring their games to the Steam distribution platform with an updated software development kit to make it easy to port games between Kongregate's web and mobile platforms as well as the Steam platforms (Windows, macOS, and Linux). It also simplified for players data sharing between these platforms. This enabled games to take advantage of microtransactions through the Steam store for titles otherwise normally free-to-play.[13]
On June 20, 2017, Kongregate announced it had closed a deal to be acquired by Swedish entertainment company Modern Times Group[15] for $55 million. This followed MTG's recent purchase of 51% of Hamburg-based online game developer InnoGames in 2016 and 2017. Planned as part of the deal was a change in focus from hosting third-party games to driving game development as well. \"[...]we'll be deepening our investment in several areas, from marketing/marketing tech to platform engineering. We're also going to be investing in first-party development and potential acquisitions of our own within the games space,\" said CEO Emily Greer.[16]
On July 1, 2020, Kongregate announced the discontinuation of submissions as it prepared for the end-of-life for Adobe Flash Player by December 31, 2020, during which time the software required to run most of its games would be disabled in some browsers. Other features of the site such as the forums were also halted at the time as the Kongregate team worked on transitioning their internal titles to HTML5.[21]
In November 2018 Kongregate opened Kartridge, a digital storefront focusing on independent games.[22] The storefront is available via browser or desktop app and features both premium paid games and free browser-based titles.[23] Unlike other storefronts such as Steam, Kartridge is a heavily curated store. Kongregate hopes this curation will help spotlight quality games and address discoverability issues indie games commonly face.[24] Another incentive offered to developers by the store is an increased revenue share for all games until they reach $10,000 in sales,[25] with games that are exclusive to it having a higher threshold of $40,000.[26]
Kongregate has released 25 games for mobile devices that are available on the Google Play Store and the Apple App Store. Their most downloaded apps include AdVenture Capitalist, Pocket Politics, and Star Trek Trexels.
Most Kongregate games support Shared Sign-on meaning when you log into one Kongregate Game you automatically log into other Kongregate Games without needing to re-enter a username and password. To support this on Android your game must:
Copy the , , and tags out of the text box and past them into your AndroidManifest.xml. Be sure the resulting android:name and android:authority follow the format com.kongregate.android.api.[YourGame]SharedSecretProvider. This name must be unique across all Kongregate games.
The unitypackage includes /Assets/Editor/KongregatePostProcessor.dll that will perform all the required modifications to the XCode project at build time. If this post-processor interferes another post-processor your projects uses, you may need to disable it by removing the KongregatePostProcessor.dll file and performing the following steps when you build the XCode project.
To track the common fields sent with all analytics events, you will need to use KongregateInit.SetCommonPropsCallback() to set a callback that returns a Dictionary of all fields that should be included with every event. From your games schema, this includes events in the Common Fields table with SDK Input set to Callback. The fields listed as Auto are automatically fired by our SDK. This should be set as soon as possible.
Every developer should have a chance to share their game and find an audience, regardless of their connections in the industry or ability to pay an application fee. On Kongregate.com anyone can upload and publish their game, with it immediately going live on the platform. Highly rated games (at least 4 out of 5) can generally expect to be played at least a few hundred thousand times!
While browser games remain a popular format for game development, the technology behind browser games has been changing quickly over the past few years. Back in 2013, Chrome announced that it would be dropping support for the Netscape Plug-in API (NPAPI) due to concerns about the browser's security, speed, and stability. Skipping ahead a bit, Chrome version 45 launched on September 1st of last year, removing support for NPAPI plugins. Microsoft's new Edge browser also doesn't support these plugins, and Mozilla recently announced that it will be dropping plugins (with the exception of Flash) as well at the end of 2016.
This has been a worry for developers who are depending on Unity working in browsers to sustain themselves. If you're reading this, you probably either already have a Unity game up on web, or are considering launching one, but aren't sure if the traffic exists to support your studio. Unity's solution to this is in Unity 5, which includes an option to export games to a plugin-less WebGL format. It had been in preview mode up until it fully released in Unity 5.3 on December 8th, 2015, and we're starting to see more and more games on Kongregate being uploaded using the WebGL builds. Some games have had very little trouble using the new export, while others are running into some bigger problems due to the limitations of the platform. The WebGL export is still in development, as performance is still being improved and kinks are being worked out, but it has come a long way.
So, are players willing to jump through some hoops in order to play the game they wanted to play, or has the Chrome removal of NPAPI cut off a large part of Unity's audience Here's a breakdown of the traffic coming to a handful of our top Unity games on Kongregate:
The next vertical line shows when Chrome 45 was released (September 1st, 2015), fully cutting any support for NPAPI plugins. The average for daily gameplays only went down by 6.7% between technology changes this time. Overall, this shows an 18.5% drop from the period before NPAPI support was removed by default, which means that 81.5% of traffic still remains in Unity Web Player games after all of the technology changes. 153554b96e